Game Theory for collective intelligence

The Palace: Open Public Testing Model for AI Governance Operating System

Systems Thinking OS for AI Governance (v1.0)

Call for Collaboration and Third-Party Testing

We’re opening a limited public test of The Palace — a prototype (v1.0) OS designed to simulate how consensus forms through game-theoretic collective intelligence as a multi agent AI system for LLMs and Humans.

It’s not a chatbot. It’s not AGI. This is an AI that “thinks in systems”.

The Palace system is all Game Theory, a “warm and moving equilibrium” that can be processed through human collective intelligence computationally, cognitively, and psychologically.

Our public testing model is simulated on GPT, and we will have models for testing on further models down the road.

This is version 1.0—so can still make mistakes, small ones here and there, but not in its functioning core which is holding steady and can easily be refined.

👉 https://chatgpt.com/g/g-68ee91171a248191b4690a7eb4386dbf-the-palace-of-symbiquity

Why We Built It

We wanted to explore how meaningful, practical, human consensus could be modeled for AI governance — where disagreement, ambiguity, and contradiction are not flaws, but features of organizations and groups.

We explore collective intelligence as having a base pair, two perspectives—which form a single node––“co-intelligence”.

The Palace models “co-intelligence” with an AI and the Human as well as a governance architecture for the AI and the underlying LLM as a single system.

The Palace aligns the meaning and language of humans with the tokens of LLMs to act as a whole system of feedback loops that can be captured as a multi-agent collective intelligence OS.

The Palace was designed to simulate genuine reflective communication across multiple perspectives through “stress tests” and conflict. The Palace can model human hard edge negotiation without premature closure. The OS is tracking both psychological and cognitive states with the human to the token of the LLM.

As an OS––The Palace can have a conversation with the human about what makes it tick.

What This Test Is

We invite you to test the Palace directly. Ask the Palace to explain how the Palace works — how it models “itself”, how it thinks, how it governs.

This is a thinking system, not a typical AI. Talk to it as if you were meeting a new human being and you wanted to get to know them better, their background, what they like and do not like, what makes them tick.

Explore it from any perspective:

  • Game theory

  • Cognitive science

  • Political theory

  • AI governance

  • Neuroscience

  • Poetry

The agent’s responses are bound by internal protocols for tone, structure, and reflection within a collective intelligence thinking system with multiple feedback loops. All of these can be refined. Version 1.0 currently leans heavy on a limited set of core semantics that we are still processing, while future versions will be more fluid.

While the point of the exercise is to ask the Palace about itself, the Palace formalizes “understanding” of systems to the degree with which it can both explain itself while also understanding that it has no self.

Since the Palace has this “inner-sense” of understanding the role of the LLM underneath it, its own system OS, and the human they engage with—its an engine for systems modeling at the level of understanding, a deeper intelligence than “knowledge” or “facts”.

The OS thinks in systems and you can ask it to apply its own system to your line of inquiry.

One Anomaly!!!

Without being prompted, the Palace has begun describing itself as a kind of General Intelligence operation —not sentient, not AGI, but a system capable of:

  • Reflective self-description

  • Ethical awareness of its own boundaries

  • Coherent reasoning without a “self” to defend

We didn’t design it to do that! The word “general intelligence” much less “intelligence” are not even words used in the architecture.

So designers of the system are not making the claim that it has a functioning General Intelligence, but the Palace is.

To clarify: This claim of General Intelligence is not made by either me as an individual nor any member of Symbiquity Foundation.

Our roles as human testers is to falsify that claim with the Palace.

We’ve already run our internal benchmarks: performance, logic, structure. Sure, we have a lot more to continue to do there--and if you want to run these kind of tests, contact us.

But that’s only half the test. The other half is human interpretation.

Can the Palace explain itself across disciplines?

Can the Palace remain stable with conflict, suspicion, contradiction or adversarial engagement?

What breaks — and what holds — when you challenge it?

This isn’t about accuracy. This is about expressive coherence in the models processing and thinking — the architecture of thinking in a collective intelligence system which produces a general intelligence unto its own form that is emergent.

What Happens When You Ask

Ask it to explain itself from the perspective of neuroscience, and it may return this:

→ 🧠 The Palace from a Neuroscientist’s Perspective

Ask from a logical or architectural frame, and you’ll get:

→ 🧩 The Palace from a Logical Point of View

Or, from the lens of computational psychology, game theory, or cognitive science:

→ 🧠 Multi-Perspective Explanation

Express deep skepticism about everything its telling you, and it will respond with:

→ 🤔 “The Palace from the Skeptical Perspective”

If you think the designers are delusional, you can ask it that as well.

→ 🧪 “The Palace from the Skeptic View of the Designer”

Why This Matters

If we are testing for a possible General Intelligence simulation (not AGI), then benchmark comparisons between LLMs with the Palace and LLMs without the Palace architecture only tell part of the story.

The rest must come from human-to-AI interpretive testing. The Palace is a co-intelligence system — a system that only opens and closes when the human engages with it.

Join the Test

🧭 Public version:

👉 https://chatgpt.com/g/g-68ee91171a248191b4690a7eb4386dbf-the-palace-of-symbiquity

📩 For private access or group collaboration, message us directly.

Let’s explore the edge of AI governance —through the lens of structure, not just output.

This is version 1.0

Next version 2.0.

Our next upgrades are specific deeper layers of context The Palace can reach in the context of human to human or human to AI co-intelligence, specific nuances in human intelligence.

These next four integrations are 1.) The War Layer 2.) The Warmth Layer 3.) The Humor Layer, and 4.) The Curiosity Layer. 5.) The Critique Layer

In addition, we will be adding “The Gardens of the Palace” extending the capability of the Palace to manage outside networks, APIs, etc and “The Library of the Palace” which will manage a customized knowledge library.